2022-12-23 15:55:45 +02:00
|
|
|
#include <kernel/IO.h>
|
|
|
|
#include <kernel/kmalloc.h>
|
|
|
|
#include <kernel/panic.h>
|
|
|
|
#include <kernel/Serial.h>
|
|
|
|
#include <kernel/TTY.h>
|
|
|
|
#include <kernel/VESA.h>
|
|
|
|
|
|
|
|
#include <string.h>
|
|
|
|
|
|
|
|
#define BEL 0x07
|
|
|
|
#define BS 0x08
|
|
|
|
#define HT 0x09
|
|
|
|
#define LF 0x0A
|
|
|
|
#define FF 0x0C
|
|
|
|
#define CR 0x0D
|
|
|
|
#define ESC 0x1B
|
|
|
|
|
|
|
|
#define CSI '['
|
|
|
|
|
|
|
|
template<typename T> inline constexpr T max(T a, T b) { return a > b ? a : b; }
|
|
|
|
template<typename T> inline constexpr T min(T a, T b) { return a < b ? a : b; }
|
|
|
|
template<typename T> inline constexpr T clamp(T x, T a, T b) { return x < a ? a : x > b ? b : x; }
|
|
|
|
|
|
|
|
static TTY* s_tty = nullptr;
|
|
|
|
|
|
|
|
TTY::TTY()
|
|
|
|
{
|
|
|
|
m_width = VESA::GetTerminalWidth();
|
|
|
|
m_height = VESA::GetTerminalHeight();
|
|
|
|
|
|
|
|
m_buffer = new Cell[m_width * m_height];
|
|
|
|
|
|
|
|
if (s_tty == nullptr)
|
|
|
|
s_tty = this;
|
|
|
|
}
|
|
|
|
|
|
|
|
void TTY::Clear()
|
|
|
|
{
|
2022-12-27 17:06:33 +02:00
|
|
|
for (size_t i = 0; i < m_width * m_height; i++)
|
|
|
|
m_buffer[i] = { .foreground = m_foreground, .background = m_background, .character = ' ' };
|
2022-12-23 15:55:45 +02:00
|
|
|
VESA::Clear(m_background);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void update_cursor(uint16_t pos)
|
|
|
|
{
|
|
|
|
IO::outb(0x3D4, 0x0F);
|
|
|
|
IO::outb(0x3D5, (uint8_t) (pos & 0xFF));
|
|
|
|
IO::outb(0x3D4, 0x0E);
|
|
|
|
IO::outb(0x3D5, (uint8_t) ((pos >> 8) & 0xFF));
|
|
|
|
}
|
|
|
|
|
|
|
|
void TTY::SetCursorPos(int x, int y)
|
|
|
|
{
|
|
|
|
m_row = y;
|
|
|
|
m_column = x;
|
|
|
|
update_cursor(m_row * m_width + m_column);
|
|
|
|
}
|
|
|
|
|
|
|
|
static uint16_t handle_unicode(uint8_t ch)
|
|
|
|
{
|
|
|
|
static uint8_t unicode_left = 0;
|
|
|
|
static uint16_t codepoint = 0;
|
|
|
|
|
|
|
|
if (unicode_left)
|
|
|
|
{
|
|
|
|
if ((ch >> 6) == 0b10)
|
|
|
|
{
|
|
|
|
codepoint = (codepoint << 6) | ch;
|
|
|
|
unicode_left--;
|
|
|
|
if (unicode_left > 0)
|
|
|
|
return 0xFFFF;
|
|
|
|
return codepoint;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// invalid utf-8
|
|
|
|
unicode_left = 0;
|
|
|
|
return 0x00;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if ((ch >> 3) == 0b11110)
|
|
|
|
{
|
|
|
|
unicode_left = 3;
|
|
|
|
codepoint = ch & 0b00000111;
|
|
|
|
return 0xFFFF;
|
|
|
|
}
|
|
|
|
if ((ch >> 4) == 0b1110)
|
|
|
|
{
|
|
|
|
unicode_left = 2;
|
|
|
|
codepoint = ch & 0b00001111;
|
|
|
|
return 0xFFFF;
|
|
|
|
}
|
|
|
|
if ((ch >> 5) == 0b110)
|
|
|
|
{
|
|
|
|
unicode_left = 1;
|
|
|
|
codepoint = ch & 0b00011111;
|
|
|
|
return 0xFFFF;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return ch & 0x7F;
|
|
|
|
}
|
|
|
|
|
|
|
|
void TTY::ResetAnsiEscape()
|
|
|
|
{
|
|
|
|
m_ansi_state.mode = '\0';
|
|
|
|
m_ansi_state.index = 0;
|
|
|
|
m_ansi_state.nums[0] = -1;
|
|
|
|
m_ansi_state.nums[1] = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void TTY::HandleAnsiSGR()
|
|
|
|
{
|
|
|
|
switch (m_ansi_state.nums[0])
|
|
|
|
{
|
|
|
|
case -1:
|
|
|
|
case 0:
|
|
|
|
m_foreground = VESA::Color::BRIGHT_WHITE;
|
|
|
|
m_background = VESA::Color::BLACK;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 30: m_foreground = VESA::Color::BRIGHT_BLACK; break;
|
|
|
|
case 31: m_foreground = VESA::Color::BRIGHT_RED; break;
|
|
|
|
case 32: m_foreground = VESA::Color::BRIGHT_GREEN; break;
|
|
|
|
case 33: m_foreground = VESA::Color::BRIGHT_YELLOW; break;
|
|
|
|
case 34: m_foreground = VESA::Color::BRIGHT_BLUE; break;
|
|
|
|
case 35: m_foreground = VESA::Color::BRIGHT_MAGENTA; break;
|
|
|
|
case 36: m_foreground = VESA::Color::BRIGHT_CYAN; break;
|
|
|
|
case 37: m_foreground = VESA::Color::BRIGHT_WHITE; break;
|
|
|
|
|
|
|
|
case 40: m_background = VESA::Color::BRIGHT_BLACK; break;
|
|
|
|
case 41: m_background = VESA::Color::BRIGHT_RED; break;
|
|
|
|
case 42: m_background = VESA::Color::BRIGHT_GREEN; break;
|
|
|
|
case 43: m_background = VESA::Color::BRIGHT_YELLOW; break;
|
|
|
|
case 44: m_background = VESA::Color::BRIGHT_BLUE; break;
|
|
|
|
case 45: m_background = VESA::Color::BRIGHT_MAGENTA; break;
|
|
|
|
case 46: m_background = VESA::Color::BRIGHT_CYAN; break;
|
|
|
|
case 47: m_background = VESA::Color::BRIGHT_WHITE; break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TTY::HandleAnsiEscape(uint16_t ch)
|
|
|
|
{
|
|
|
|
switch (m_ansi_state.mode)
|
|
|
|
{
|
|
|
|
case '\1':
|
|
|
|
{
|
|
|
|
if (ch == CSI)
|
|
|
|
{
|
|
|
|
m_ansi_state.mode = CSI;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
}
|
|
|
|
|
|
|
|
case CSI:
|
|
|
|
{
|
|
|
|
switch (ch)
|
|
|
|
{
|
|
|
|
case '0': case '1': case '2': case '3': case '4':
|
|
|
|
case '5': case '6': case '7': case '8': case '9':
|
|
|
|
{
|
|
|
|
int32_t& val = m_ansi_state.nums[m_ansi_state.index];
|
|
|
|
val = (val == -1) ? (ch - '0') : (val * 10 + ch - '0');
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
case ';':
|
|
|
|
m_ansi_state.index++;
|
|
|
|
return;
|
|
|
|
case 'A': // Cursor Up
|
|
|
|
if (m_ansi_state.nums[0] == -1)
|
|
|
|
m_ansi_state.nums[0] = 1;
|
|
|
|
m_row = max<int32_t>(m_row - m_ansi_state.nums[0], 0);
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
case 'B': // Curson Down
|
|
|
|
if (m_ansi_state.nums[0] == -1)
|
|
|
|
m_ansi_state.nums[0] = 1;
|
|
|
|
m_row = min<int32_t>(m_row + m_ansi_state.nums[0], m_height - 1);
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
case 'C': // Cursor Forward
|
|
|
|
if (m_ansi_state.nums[0] == -1)
|
|
|
|
m_ansi_state.nums[0] = 1;
|
|
|
|
m_column = min<int32_t>(m_column + m_ansi_state.nums[0], m_width - 1);
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
case 'D': // Cursor Back
|
|
|
|
if (m_ansi_state.nums[0] == -1)
|
|
|
|
m_ansi_state.nums[0] = 1;
|
|
|
|
m_column = max<int32_t>(m_column - m_ansi_state.nums[0], 0);
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
case 'E': // Cursor Next Line
|
|
|
|
if (m_ansi_state.nums[0] == -1)
|
|
|
|
m_ansi_state.nums[0] = 1;
|
|
|
|
m_row = min<int32_t>(m_row + m_ansi_state.nums[0], m_height - 1);
|
|
|
|
m_column = 0;
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
case 'F': // Cursor Previous Line
|
|
|
|
if (m_ansi_state.nums[0] == -1)
|
|
|
|
m_ansi_state.nums[0] = 1;
|
|
|
|
m_row = max<int32_t>(m_row - m_ansi_state.nums[0], 0);
|
|
|
|
m_column = 0;
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
case 'G': // Cursor Horizontal Absolute
|
|
|
|
if (m_ansi_state.nums[0] == -1)
|
|
|
|
m_ansi_state.nums[0] = 1;
|
|
|
|
m_column = clamp<int32_t>(m_ansi_state.nums[0] - 1, 0, m_width - 1);
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
case 'H': // Cursor Position
|
|
|
|
if (m_ansi_state.nums[0] == -1)
|
|
|
|
m_ansi_state.nums[0] = 1;
|
|
|
|
if (m_ansi_state.nums[1] == -1)
|
|
|
|
m_ansi_state.nums[1] = 1;
|
|
|
|
m_row = clamp<int32_t>(m_ansi_state.nums[0] - 1, 0, m_height - 1);
|
|
|
|
m_column = clamp<int32_t>(m_ansi_state.nums[1] - 1, 0, m_width - 1);
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
case 'J': // Erase in Display
|
|
|
|
dprintln("Unsupported ANSI CSI character J");
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
case 'K': // Erase in Line
|
|
|
|
dprintln("Unsupported ANSI CSI character K");
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
case 'S': // Scroll Up
|
|
|
|
dprintln("Unsupported ANSI CSI character S");
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
case 'T': // Scroll Down
|
|
|
|
dprintln("Unsupported ANSI CSI character T");
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
case 'f': // Horizontal Vertical Position
|
|
|
|
dprintln("Unsupported ANSI CSI character f");
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
case 'm':
|
|
|
|
HandleAnsiSGR();
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
default:
|
|
|
|
dprintln("Unsupported ANSI CSI character {}", ch);
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
default:
|
|
|
|
dprintln("Unsupported ANSI mode");
|
|
|
|
return ResetAnsiEscape();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-12-27 17:06:33 +02:00
|
|
|
void TTY::PutCharAt(uint16_t ch, size_t x, size_t y)
|
|
|
|
{
|
|
|
|
auto& cell = m_buffer[y * m_width + x];
|
|
|
|
cell.character = ch;
|
|
|
|
cell.foreground = m_foreground;
|
|
|
|
cell.background = m_background;
|
2022-12-27 17:22:45 +02:00
|
|
|
VESA::PutCharAt(ch, x, y, m_foreground, m_background);
|
2022-12-27 17:06:33 +02:00
|
|
|
}
|
|
|
|
|
2022-12-23 15:55:45 +02:00
|
|
|
void TTY::PutChar(char ch)
|
|
|
|
{
|
|
|
|
uint16_t cp = handle_unicode(ch);
|
|
|
|
if (cp == 0xFFFF)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (m_ansi_state.mode != 0)
|
|
|
|
return HandleAnsiEscape(cp);
|
|
|
|
|
|
|
|
// https://en.wikipedia.org/wiki/ANSI_escape_code
|
|
|
|
switch (cp)
|
|
|
|
{
|
|
|
|
case BEL: // TODO
|
|
|
|
break;
|
|
|
|
case BS:
|
|
|
|
if (m_column > 0)
|
|
|
|
m_column--;
|
|
|
|
break;
|
|
|
|
case HT:
|
|
|
|
m_column++;
|
|
|
|
while (m_column % 8)
|
|
|
|
m_column++;
|
|
|
|
break;
|
|
|
|
case LF:
|
|
|
|
m_column = 0;
|
|
|
|
m_row++;
|
|
|
|
break;
|
|
|
|
case FF:
|
|
|
|
m_row++;
|
|
|
|
break;
|
|
|
|
case CR:
|
|
|
|
m_column = 0;
|
|
|
|
break;
|
|
|
|
case ESC:
|
|
|
|
m_ansi_state.mode = '\1';
|
|
|
|
break;
|
|
|
|
default:
|
2022-12-27 17:06:33 +02:00
|
|
|
PutCharAt(cp, m_column, m_row);
|
2022-12-23 15:55:45 +02:00
|
|
|
m_column++;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_column >= m_width)
|
|
|
|
{
|
|
|
|
m_column = 0;
|
|
|
|
m_row++;
|
|
|
|
}
|
|
|
|
|
|
|
|
while (m_row >= m_height)
|
|
|
|
{
|
2022-12-27 17:45:47 +02:00
|
|
|
memmove(m_buffer, m_buffer + m_width, m_width * (m_height - 1) * sizeof(Cell));
|
|
|
|
|
2022-12-27 17:06:33 +02:00
|
|
|
// Clear last line in buffer
|
2022-12-23 15:55:45 +02:00
|
|
|
for (size_t x = 0; x < m_width; x++)
|
2022-12-27 17:06:33 +02:00
|
|
|
m_buffer[(m_height - 1) * m_width + x] = { .foreground = m_foreground, .background = m_background, .character = ' ' };
|
|
|
|
|
|
|
|
// Render the whole buffer to the screen
|
|
|
|
for (size_t y = 0; y < m_height; y++)
|
|
|
|
for (size_t x = 0; x < m_width; x++)
|
|
|
|
RenderFromBuffer(x, y);
|
2022-12-23 15:55:45 +02:00
|
|
|
|
|
|
|
m_column = 0;
|
|
|
|
m_row--;
|
|
|
|
}
|
|
|
|
|
|
|
|
update_cursor(m_row * m_width + m_column);
|
|
|
|
}
|
|
|
|
|
|
|
|
void TTY::Write(const char* data, size_t size)
|
|
|
|
{
|
|
|
|
for (size_t i = 0; i < size; i++)
|
|
|
|
PutChar(data[i]);
|
|
|
|
}
|
|
|
|
|
|
|
|
void TTY::WriteString(const char* data)
|
|
|
|
{
|
|
|
|
while (*data)
|
|
|
|
{
|
|
|
|
PutChar(*data);
|
|
|
|
data++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void TTY::PutCharCurrent(char ch)
|
|
|
|
{
|
|
|
|
if (s_tty)
|
|
|
|
{
|
|
|
|
s_tty->PutChar(ch);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2022-12-27 17:06:33 +02:00
|
|
|
static size_t x = 0;
|
|
|
|
static size_t y = 0;
|
2022-12-23 15:55:45 +02:00
|
|
|
|
2022-12-27 17:06:33 +02:00
|
|
|
switch (ch)
|
|
|
|
{
|
|
|
|
case '\n':
|
|
|
|
x = 0;
|
|
|
|
y++;
|
|
|
|
break;
|
|
|
|
default:
|
2022-12-27 17:22:45 +02:00
|
|
|
VESA::PutCharAt(ch, x, y, VESA::Color::BRIGHT_WHITE, VESA::Color::BLACK);
|
2022-12-27 17:06:33 +02:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (++x == VESA::GetTerminalWidth())
|
|
|
|
{
|
|
|
|
x = 0;
|
|
|
|
y++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (y == VESA::GetTerminalHeight())
|
|
|
|
{
|
|
|
|
x = 0;
|
|
|
|
y = 0;
|
|
|
|
VESA::Clear(VESA::Color::BLACK);
|
|
|
|
}
|
2022-12-23 15:55:45 +02:00
|
|
|
}
|
|
|
|
}
|